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Insomniac Games

Combat Designer (CONTRACT)

Posted 22 Days Ago
Be an Early Applicant
Remote
Hiring Remotely in United States
56-84 Annually
Mid level
Remote
Hiring Remotely in United States
56-84 Annually
Mid level
The Combat Designer develops combat systems and enemies, creates documentation, scripts implementations, balances gameplay, and coordinates with teams for quality assurance.
The summary above was generated by AI

CONTRACT ROLE

Insomniac Games is looking for a Combat Designer. In this role, the Combat Designer is responsible for developing designs for combat systems and enemies and implementing these designs in game.

Essential Duties and Responsibilities include the following: 

  • Creates clear and concise written technical documentation, visual design materials, and verbal presentations that describe layout, content, mechanics, systems, and features with an emphasis on combat design
  • Designs and develops player interactions for a single player environment.
  • Technical scripting and hands on implementation within the game editor.
  • Develops combat features and implements in game. This includes balancing and adjusting parameters on existing in-game assets.
  • Implements gameplay and game structure; works with Gameplay Programming team to deliver content that meet each disciplines goals and deadlines.
  • Follows up with multiple departments on progress of missions or features and updates team as needed through various mediums.
  • Addresses bugs and gameplay issues to assure a stable and polished product
  • Helps assess progress, quality, and user friendliness of project via methods such as usability testing, focus tests and in-house play tests.
  • Provides constructive feedback on all aspects of product; finds opportunities to increase quality of product and advises on how information may be implemented or held for future products.
  • PLUS: Familiarity with Excel, Visual Scripting, Houdini and Python Scripting experience
  • Other duties may be assigned

Supervisory Duties

This job has no supervisory responsibilities


QUALIFICATIONS

Computer Skills:

  • Intermediate knowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors).
  •  Intermediate knowledge of Maya or other major 3D modeling programs. 
  • Adobe Illustrator experience and UE4 Blueprint scripting skills are a plus. 
  • Working knowledge of Microsoft Office Suite. 

Other Skills: 

  • Individual must have very good interpersonal skills and the ability to communicate effectively with team members and other developers. 
  • Strong communication skills including verbal and written skills are required. 

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.


At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$56$84 USD

Top Skills

Adobe Illustrator
Excel
Maya
Microsoft Office Suite
Python
Unity
Unreal Engine

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