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Proof of Play

Senior UI Artist

Posted 4 Hours Ago
Be an Early Applicant
Remote
Hiring Remotely in USA
Senior level
Remote
Hiring Remotely in USA
Senior level
As a Senior UI Artist, you'll enhance game interfaces and effects, collaborating with engineers and designers to create polished, cohesive visuals.
The summary above was generated by AI

We are a Series A company filled with veteran game developers and entrepreneurs creating games using blockchain technology. Our vision is simple: we want to work together to create generation-defining games that fundamentally grant power and ownership to the players who play them. 

Our team has decades of experience building games at the scale of 100M+ players. Our team hails from Epic Games, Zynga, EA, Riot, Scopely, THQ, Rockstar, and Activision, where we led $1b+ franchises like FarmVille and League of Legends. We’ve also been active as founders and investors in crypto since 2013 and are backed by world-class investors, like a16z. 

We are a fully remote company, built on a foundation of clear communication, respect, and collaboration. Your expertise can make a lasting impact here at Proof of Play and we’d love to connect with you and learn more.

But, don’t take our word for it - hear directly from our founding team: https://www.beforeyouapply.com/team/early-stage-team-at-proof-of-play


We’re seeking a Senior UI Artist to elevate the polish and presentation of our games. You’ll combine UI design, motion, and effects to create interfaces that feel alive, fluid, and visually cohesive.

Working in a small, empowered team, you’ll collaborate closely with engineers and designers using Unity’s UI Toolkit. Every detail matters, from drop shadow weight to button animation rhythm and you’ll take pride in pushing the polish further.

This role suits someone hands-on, detail-obsessed, and thriving in fast-paced, feedback-driven environments. You’ll join a senior, cross-functional team that values collaboration over hierarchy, giving you real ownership and the freedom to make an impact from day one.

This role is a 6-months contract with potential to extend and go perm.

What You'll Do:

  • Own the end-to-end UI and effects process, from concept to in-engine polish

  • Create and refine game UI using Unity UI Toolkit (UXML + USS)

  • Use Spine to add motion, life, and cohesion to UI and in-game effects

  • Elevate presentation quality through mastery of typography, colour, shape language, motion, and layering

  • Analyse and deconstruct leading game UIs to identify and apply what makes them exceptional

  • Iterate quickly on feedback and collaborate openly with engineers and designers

  • Help improve pipelines and workflows for UI + FX integration

What You'll Bring:

  • 5+ years experience as a UI or FX artist in mobile or game development

  • Proven Unity experience, including Unity UI Toolkit

  • Spine experience (animation, motion, or effects)

  • A portfolio demonstrating exceptional attention to detail, presentation quality, and stylistic versatility

  • Strong understanding of visual hierarchy, layout, motion, and colour theory

  • Ability to work directly in-engine, not a hand-off artist

  • Comfortable working autonomously in a fast-moving, highly collaborative team

  • Excellent communication and feedback skills

Bonus Points:

  • Experience prototyping UI animations or transitions

  • Shipped titles using Unity + Spine

  • Background in motion design or VFX

  • Knowledge of performance-friendly UI/FX implementation

Benefits and Perks:

  • Fully Remote across two continents.

  • Top tier medical, dental, and vision plans 100% company covered

  • Laptops + necessary equipment provided

  • Paid Parental Leave

  • MyTime flexible vacation policies

Ready to apply? 

Feel free to email us at [email protected] with any questions or feedback and we'll get back to you within two (2) days.

A final thought from our founder, Amitt, "Everyone is a player of games, and we believe that ideally starts with our team. We foster a diverse set of voices and want our team to represent the diversity of those who play our games. We believe that a wide range of perspectives will lead to a more creative and inclusive game culture. This is vital to our business—and it’s at the heart of what we do. Even if you’re new to this realm, we genuinely encourage you to apply. "

Top Skills

Spine
Unity
Unity Ui Toolkit

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