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Peaksware

Senior Product Designer - TrainingPeaks

Posted 2 Days Ago
Hybrid
Louisville, CO
107K-178K Annually
Senior level
Hybrid
Louisville, CO
107K-178K Annually
Senior level
The Senior Product Designer will create impactful design solutions for the TrainingPeaks platform, collaborating with product managers and engineers. Responsibilities include guiding design initiatives, conducting usability testing, mentoring team members, and enhancing user experiences across various platforms.
The summary above was generated by AI

Company Information

Join the Team Powering the World's Best Endurance Athletes

At TrainingPeaks, we believe that behind every great athlete is a great coach and the right technology to help them reach their potential. Our platform is trusted by Tour de France winners, Olympic gold medalists, and everyday endurance athletes to plan, track, and analyze their training. Whether you're a performance-driven athlete, a passionate coach, or someone who simply thrives on building tools that empower others, TrainingPeaks is where ambition meets impact.

Ready to make your mark on the future of endurance sports? Let’s go. 
As part of the Peaksware portfolio, consisting of brands like TrainingPeaks, MakeMusic, Alfred Music, TrainHeroic, we’re united by a shared mission: to create software that transforms deliberate practice into performance. At Peaksware, we don’t just build products. We build communities of motivated people chasing progress, including athletes, musicians, performers, and the teams that support them.

General Summary

As a Senior Product Designer, first and foremost, you are a designer. You will be designing intuitive, meaningful and elegant design solutions for our virtual indoor training platform, TrainingPeaks Virtual, along with its impact across our coaching SaaS platforms and consumer athlete based product offerings. Your designs, guided by your intuitive experience in product design and informed by qualitative and quantitative research data will set the tone for a cohesive branded experience across our product offering. You’ll partner with your team engineering leader, 3D world game designers, and product management from the kickoff of a project to the delivery of value to our customers. Discovering new opportunities and testing our assumptions with designed prototypes narrowing down to laser-focused incremental value delivery. You’ll be working alongside other product designers providing guidance and initiating effective collaboration for raising the competencies of the team. 

You are a continuous learner with a hunger for knowledge. You approach challenges as opportunities to improve. You value team members’ input from all levels and you actively seek ways to support your colleagues.

You will be embedded with the Product Team, work in close collaboration with the Product Manager, enabled by the UX Designer, and report to the Director of UX. 

Core Functions: 

  • Guiding several diverse design approaches and validating solutions with prototypes, internal and external usability testing, and quantitative/qualitative customer research.
  • Driving collaboration with Product Managers to define user problems and produce designs during all stages of the product life cycle — from the discovery of opportunities to the delivery of customer value.
  • Facilitating collaboration for conceptual ideas, design rationale, and the specifics of the user-centered design process.
  • Partner with Product Managers and Engineers to make product and design decisions inducted by research findings, market trends, business goals, and product design sense.
  • Transforming divergent low-fidelity wireframe concepts, rapidly progressing into high-fidelity UI prototypes including design interactions, platform conventions, best practices and design rationale while narrowing down scope to validated solutions.
  • Leading design reviews, communicating interaction design concepts to help define development requirements for the best product experiences.
  • Pushing the bounds of visual language and experience elements, grounded in visual design principles.
  • Assisting engineers in shipping high-quality experiences with detailed design specs, design reviews and regular communication.
  • Mentoring within the broader design team to share feedback, maintain our design system and elevate overall product quality and design efficacy.
  • Initiate user research initiatives, using quantitative and qualitative methods to evaluate the usability of design solutions and reduce our assumptions.

Requirements

Required Qualifications:

  • Minimum of 7 years experience conducting UX/UI research and design.
  • Well-rounded experience with game UX/UI design and human/lifestyle centered design with gaming interactions.
  • Facilitation of human-centered design principles and data-driven design strategies for mobile, desktop, and web gaming platforms.
  • Familiarity and usages of usability testing and customer research methodologies.
  • Organizing and leading design reviews and workshops with cross-functional team members including, the Product Manager, UX Designer, and Software Engineers.
  • Expertise with product design fundamentals such as, visual design principles, platform human interface guidelines, prototypes, mockups, pattern libraries and the use of industry standard tools, such as: Figma, Adobe Creative Suite, Sketch, Miro, and various design systems.
  • Proven experience in developing design systems and style guides.
  • Superior knowledge and execution of best practices and platform specific design/UI patterns for mobile, desktop, and web app platforms.
  • Strategizing with a Product Manager to set the expectations for research and design  priorities to guide the team’s backlog priority, working collaboratively and independently.
  • Effective design execution within an agile product development team.
  • Design portfolio that reflects your ability to solve mobile, desktop, and web design challenges using UX experience strategies, UI affordances, and visual design sensibilities.

Degrees are not required and we value all forms of continued education including traditional four-year degrees, post-graduate degrees, associates degrees, bootcamps, online training, professional certifications, self-teaching and more

Desired Qualifications: 

  • Simplifying complex cross-platform information architecture, interactions, and gaming mechanics for engaging experiences.
  • Expertise in visual experience design with demonstrative examples of design principles (layout, typography, color theory, composition) and motion design concepts.
  • Established designs supporting SaaS products and product led growth in consumer and business based markets.
  • Passion for sports performance fitness tech.
  • High level of contribution to the growth of the Product Design Team by providing guidance and mentorship.
  • Expert proficiency in industry standard user research and analysis tools such as: Maze, UserZoom GO, and SurveyMonkey.
  • Superior working knowledge with Unity and/or Unreal Engine 5.
  • Passion for augmented experiences with performance fitness technologies and trainers.

Don’t meet every single requirement? Don’t worry. We still want to hear from you and encourage you to apply.

The work characteristics described here are representative of those an employee encounters while performing the essential functions of this job.  Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.  

Benefits

Compensation:

We are committed to fair and equitable compensation practices. The annual salary range for this role in Colorado is $107,065 - $178,441. Final compensation for this role will be determined by various factors such as a candidate’s relevant work experience, skills, and certifications. This role is eligible for variable compensation including bonus.

Benefits and Perks:

Health

  • We offer comprehensive health benefits including medical, dental, and vision insurance; health savings and flexible spending accounts, paid parental leave; and an employee assistance program.
  • Additional coverage options including Accident & Critical Illness insurance as well as Hospital Indemnity are also available.

Disability and Life

  • We offer several company paid options including Short Term Disability, Long Term Disability, as well as Basic Life Insurance and AD&D.
  • Additional coverage options including Employee-paid Supplemental Life Insurance for Employee, Spouse, and/or Child are also available.

Additional

  • We offer a 401(K) including a company match.
  • We observe 12 paid holidays annually and provide discretionary Flexible Time Off. Employees also receive free access to our products, corporate discounts, and professional development resources.
  • Access to the Performance and Recovery Center (PARC), our on-site fitness facility, as well as employee only access to on-site locker rooms and showers. 
  • Employee only access to secure, indoor bike storage and access to e-bikes exclusively to Peaksware employees.
  • Access to our onsite Music and Podcast Studio.

Please contact [email protected] if you require a reasonable accommodation to review our website or to apply online.

Peaksware adheres to the FLSA Exemption Threshold for minimum wage in all states.

Work Environment

This job operates in a professional office environment that is well-lighted, heated, and/or air-conditioned with adequate ventilation and a noise level that is usually moderate. This role routinely uses standard office equipment such as computers, phones, photocopiers and filing cabinets.

All employees must comply with all safety policies, practices and procedures. Report all unsafe activities to your manager and/or Human Resources.

Physical Demands

While performing the duties of this job, the employee is regularly required to sit and move about the facility; use hands to handle, or feel; talk by expressing ideas by means of the spoken word; and hear by perceiving the nature of sounds. The employee is occasionally required to stand, walk, and reach with hands and arms. The employee must occasionally lift and/or move up to 10 pounds. Specific vision abilities required by this job include close vision, distance vision, color vision, peripheral vision, depth perception, and ability to adjust focus.

To view the Peaksware Privacy Policy, click here. By submitting an application, you acknowledge and agree to the Peaksware Privacy Policy.

Top Skills

Adobe Creative Suite
Figma
Miro
Sketch
Unity
Unreal Engine 5
HQ

Peaksware Louisville, Colorado, USA Office

Our newly opened Louisville, CO office is located near Highway 36 and McCaslin Blvd. This convenient location allows easy access whether you're commuting from Denver, Boulder, or Northern CO. The area boasts great restaurant and shopping options, as well as miles of trails to get out and explore!

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