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Stillfront Group

Unity Developer (m/f/d) – Big Farm Homestead

Posted An Hour Ago
Be an Early Applicant
Remote
Hiring Remotely in United States
Entry level
Remote
Hiring Remotely in United States
Entry level
Develop client-side features for a complex live multiplayer mobile game using Unity3D. Responsibilities include implementing LiveOps content, writing production-ready code, designing feature architecture, optimizing mobile performance, integrating assets, improving asset workflows, and collaborating with international interdisciplinary teams across shared game systems.
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New Moon Production is a remote working Hamburg based studio, bringing new and exciting games to the market. Since 2016 we have released multiple games on many different platforms including Big Farm: Mobile Harvest, enjoyed by a quarter million players daily, the much beloved Sunshine Island, and our newest farming sim Big Farm Homestead.

The “BIG! franchise” is made up of 100+ highly talented individuals from all over the world. We believe that only the best employees can create the best products through teamwork, expertise and bringing together different ideas. Since 2021, New Moon Production has been part of Stillfront Group, one of Europe’s leading game publishers with a strong focus on long-term IP growth.

Our Big Farm Homestead team is looking for a Unity Developer who loves building things that players actually get their hands on. You will work on the client side of a complex live mobile game, turning game design ideas into features, improvements, refactorings and LiveOps content that ship. Expect to spend your days in Unity3D, close to both the code and the content: integrating assets, tuning performance on mobile, and writing clean, well structured code your teammates enjoy working with. BFH shares its codebase and many systems with our sister game Sunshine Island, so you will collaborate closely with the SI team, learn from what they build, and feed your own solutions back the other way.

YOUR MISSION
  • Take an active part in game creation and specification, especially in the client development of complex multiplayer mobile games

  • Help keep our players happy by developing and delivering high quality LiveOps content as part of a dedicated and passionate LiveOps team

  • Deliver production ready, well structured code that holds up in a long running live game

  • Find and propose the best suited architecture for new features, and weigh the trade offs with your team

  • Help create and improve our asset workflows

  • Collaborate in the development of innovative new games in interdisciplinary and international teams, and share your knowledge with your colleagues

YOUR BACKSTORY
  • Professional experience in games development, ideally including a commercially released Unity title. We know projects get cancelled, so substantial time in production on a title that never shipped counts too

  • Solid knowledge of the Unity game engine for 3D URP games and UGUI

  • Confident with Git or a comparable version control system as part of your daily workflow

  • Good grasp of OOP principles and software architecture, and you have at least come across data oriented design

  • A basic understanding of cross-platform development, first exposure to iOS and Android mobile development is a plus

  • Familiarity with asset management and Addressables

  • Experience with client server applications is a plus

  • Curiosity about agile development methods

  • You solve problems effectively and proactively, and speak up early when something is off

  • You enjoy working in an international team, communicate comfortably in English, and are happy being present and chatty on Discord throughout your working day

WHY JOIN US?
  • Full flexibility: Work remotely or come to our modern office in Hamburg city center close to the Alster

  • Work-life balance: Competitive annual leave and flexible working hours

  • Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state-of-the-art technologies

  • Work in a multicultural environment with multidisciplinary and experienced colleagues from the entire product lifecycle in a culture of continuous development and learning opportunities

  • Find sparring partners within game design

  • Team building: Strong collaboration between the teams, regular studio events onsite, snacks and drinks available at the office

  • Contribution to public transport ticket (Deutschlandticket) for Germany-based staff

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