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Lockheed Martin

Systems Engineer

Posted Yesterday
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In-Office
Littleton, CO, USA
79K-147K Annually
Junior
In-Office
Littleton, CO, USA
79K-147K Annually
Junior
Develop and maintain six-degree-of-freedom physics-based missile trajectory simulations for the FBM program. Perform software development, verification and validation against legacy simulations and flight data, system performance analysis, requirements verification, and hardware/software integration testing. Create technical documentation and present simulation results to engineering teams, customers, and program personnel. Support simulation users and working groups.
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Standard Job Description

Space is a critical domain, connecting our technologies, our security and our humanity. While others view space as a destination, we see it as a realm of possibilities, where we can do more — we can innovate, invest, inspire and integrate our capabilities to transform the future.   At Lockheed Martin Space, we aim to harness the full potential of space to cultivate innovation, reduce costs, and push the boundaries of what technology can achieve. We’re creating future-ready solutions, focusing on resiliency and urgency through our 21st Century Security® vision. We’re erasing boundaries and forming partnerships across industries and around the world. We’re advancing spacecraft and the workforce to fuel the next generation. And we’re reimagining how space can connect us, ensuring security and prosperity.
 
Join us in shaping a new era in space and find a career that's built for you.


We are currently seeking a Systems Engineer to join our Team.


As a System Simulation Engineer you will work with a team of Systems, Software, and GNC Engineers performing:  
• Develop a 6DOF physics based missile trajectory simulation used across the FBM program
•  Write/modify SW to support and perform specific analysis
• Perform verification and validation of new Sim against legacy Sim and post flight data 
• Evaluate system performance in complex scenarios/environments and verify system/subsystem level requirements
• Create technical memos, present simulation demos to internal engineering teams, customer technical representatives, and Program Office personnel during technical exchange meetings
• Support simulation’s user base, working groups, for LM personnel and various non-LM FBM contractors


The information below reflects the standard job description for this position: Performs technical planning, system integration, verification and validation, cost and risk, and supportability and effectiveness analyses for total systems. Analyses are performed at all levels of total system product to include: concept, design, fabrication, test, installation, operation, maintenance and disposal. Ensures the logical and systematic conversion of customer or product requirements into total systems solutions that acknowledge technical, schedule, and cost constraints. Performs functional analysis, timeline analysis, detail trade studies, requirements allocation and interface definition studies to translate customer requirements into hardware and software specifications. 

Basic Qualifications

• Experience as a Systems Engineer, Aerospace Engineer, Software Engineer, and/or Guidance, Navigation, & Controls (GNC) Engineer

• Interest in flight dynamics, trajectories, physics-based modeling, and/or time domain simulations

• Programming experience in C++

• Interest in with software configuration management tools (Git, Artifactory, Nexus or similar)

• Active/Valid Secret Security clearance with ability to obtain and maintain a Top Secret Security Clearance; US Citizenship required

Desired Skills

• BS Engineering, Math, Physics or other related field, and 1+ years Hands‑on experience performing guidance, navigation, or flight control engineering on aerospace or missile applications

• Excellent written and verbal communication skills to include generation and presentation of verification plans, analysis reports, algorithm description documentation, other technical documents

• Experience in flight dynamics, trajectories, physics-based modeling, and/or time domain simulations

• Experience integrating and testing hardware and software in Hardware In-the-Loop (HWIL)

• Experience programming in UNIX/LINUX operating system (O/S) environment

• Strong problem‑solving abilities; can debug and optimize scripts

• Familiarity with STK, MBSE, Cameo, Agile process

• FBM program experience 

• Active Top Secret clearance

Pay Information

Full-Time Salary Range: $79300.00 - $147300.00

At  Lockheed Martin, we know mission success starts with taking care of our people. Our Total Rewards program is designed to attract top talent, support your well-being, and help you grow—both professionally and personally.

The salary range for this position is as listed on the requisition. Please note that the salary information listed is a general guideline only. Lockheed Martin considers factors such as (but not limited to) scope and responsibilities of the position, candidate's work experience, education/ training, key skills as well as market(work location) and business considerations when extending an offer.  

Benefits offered: Medical, Dental, Vision, Flexible work arrangements and schedules (e.g., 4x10), 401(k) match, Paid time off, Holidays, Parental Leave, EAP, Flexible Spending Accounts, Education Assistance, Life Insurance, Short-Term Disability, and Long-Term Disability.

  • Annual short-term and/or long-term incentive compensation programs may be offered depending on the position. Payments under these annual programs are not guaranteed and can vary from year to year and are tied to a range of performance metrics.
  • For (Washington state applicants only) Non-represented full-time employees: accrue at least 10 hours per month of Paid Time Off (PTO) to be used for incidental absences and other reasons; receive at least 90 hours for holidays. Represented full time employees accrue 6.67 hours of Vacation per month; accrue up to 52 hours of sick leave annually; receive at least 96 hours for holidays. PTO, Vacation, sick leave, and holiday hours are prorated based on start date during the calendar year.

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Castle Rock, United States

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Denver, United States

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Englewood, United States

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Thornton, United States

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