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Inari Medical

Senior Staff Software Engineer,  iOS/VisionOS (Mixed Reality) (REMOTE)

Posted 3 Days Ago
Remote
Hiring Remotely in California
118K-256K Annually
Senior level
Remote
Hiring Remotely in California
118K-256K Annually
Senior level
The role involves designing and developing advanced software for iOS and VisionOS applications, optimizing functionality, and leading software architecture while mentoring a team.
The summary above was generated by AI
Work Flexibility: Remote

As a member of Stryker’s AI Innovation Unit, you’ll collaborate with industry leaders and innovators to bring computer vision, AI/ML, and digital technologies into the operating room and other healthcare settings. You’ll help develop core technologies that power solutions across surgical robotics, image-guided surgery, clinical decision support, and more—deploying your work across mobile apps, cloud services, embedded systems, edge devices, and mixed reality (XR) platforms.

The Senior Staff Software Engineer, iOS/VisionOS (Mixed Reality) will design and develop advanced features for iOS and VisionOS applications, optimize existing functionality, and lead the overall software architecture. You’ll work closely with designers and backend engineers to ensure applications meet the highest standards of quality, performance, and innovation across multiple therapeutic areas.

This role is remote in the United States.

Check out this example of our team implementing AI into Stryker products: Stryker SurgiCount


What you will do:
  • Design, develop, and test advanced hardware and software prototypes, including AR/xR experiences and iOS applications, ensuring functionality, performance, and user experience.
  • Translate user needs into design specifications, making independent decisions to balance trade-offs and meet component and system requirements.

  • Collaborate with cross-functional teams—including R&D, Quality, Manufacturing, Regulatory, and Clinical—to drive complex product development initiatives.

  • Deploy and integrate AI/ML models and assets into medical and head-mounted devices, optimizing for real-time performance and seamless operation.

  • Lead software architecture, enforce coding standards, conduct code reviews, and develop maintainable, testable, and high-quality software solutions.

  • Conduct research, studies, and problem-solving to identify solutions, analyze feasibility, and resolve complex design issues across components and sub-systems.

  • Mentor, develop, and influence technical talent, fostering collaboration, knowledge sharing, and skill growth across the team and organization.

  • Identify and implement process and design improvements, ensuring sustainable solutions that enhance product development and performance.


What you need:

Required Qualifications:

  • Bachelor's degree in Software engineering, Computer Science, or related discipline

  • 6+ years of overall experience

  • 2+ years of experience in iOS development

  • Experience in Swift

Preferred Qualifications:

  • Experience with SwiftUI, Core Bluetooth, or AVFoundation

  • Experience with ARKit and RealityKit

  • Experience in designing complex applications

$118,000 - $255,700 salary plus bonus eligible + benefits. Individual pay is based on skills, experience, and other relevant factors.
 

Travel Percentage: 10%

Stryker Corporation is an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to race, ethnicity, color, religion, sex, gender identity, sexual orientation, national origin, disability, or protected veteran status. Stryker is an EO employer – M/F/Veteran/Disability.

Stryker Corporation will not discharge or in any other manner discriminate against employees or applicants because they have inquired about, discussed, or disclosed their own pay or the pay of another employee or applicant. However, employees who have access to the compensation information of other employees or applicants as a part of their essential job functions cannot disclose the pay of other employees or applicants to individuals who do not otherwise have access to compensation information, unless the disclosure is (a) in response to a formal complaint or charge, (b) in furtherance of an investigation, proceeding, hearing, or action, including an investigation conducted by the employer, or (c) consistent with the contractor’s legal duty to furnish information.

Top Skills

AI
Arkit
Avfoundation
Core Bluetooth
iOS
Ml
Realitykit
Swift
Swiftui
Visionos

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