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Brilliant.org

Senior/Staff Product Designer, Learning Interactives

Posted 6 Days Ago
Remote
15 Locations
205K-230K Annually
Senior level
Remote
15 Locations
205K-230K Annually
Senior level
The Senior/Staff Product Designer will create interactive educational games and improve user experience on Brilliant's web and mobile platforms by collaborating with content experts and engineers.
The summary above was generated by AI
About Brilliant

Brilliant's mission is to create a world of better problem solvers. We make games for learning in math, science, computer science, and data analysis, for iOS, Android, and web. On Brilliant, you learn by doing – there are no videos, everything is interactive. We get you hands-on, figuring things out on your own. We help learners develop intuition through interaction, build understanding through experimentation, and have fun.

We serve hundreds of thousands of paid subscribers, and we’re hoping you might be the right person to contribute to accelerating our footprint to millions of customers (and changed lives). In addition to what’s below, you can see all open roles and learn more about our team culture on our careers page.

We have always prioritized building a healthy business as the backbone of achieving our mission. We are default alive (will be profitable before needing to raise), don't over-hire, are growing new customers at an exciting pace (high double-digits year-over-year). Our investors are top-tier + mission aligned, and we’ve kept our valuations tethered to reality – we aren’t playing “catch up” like many others.

In our day-to-day, we value adventure, excellence, generosity, and candor. We are optimists in the face of uncertainty, we take pride in our work, we go the extra mile for each other, and we tell it like it is (the good and the bad). We’re all here to do the best work of our lives together, and have a lot of fun along the way. 

We believe that real-time collaboration and human connection are necessary ingredients in building a high-velocity, creatively-oriented consumer product. We maintain core hours (9:30am - 2:30pm Pacific) where everyone is online, regardless of timezone. Over half of us are located near our hubs in SF and NYC, and folks outside of those cities travel to attend team offsites once-per-quarter.

About the role

We’re seeking a seasoned product designer to work on the learning experience of Brilliant’s web and mobile apps. Interactives on Brilliant are the different game-like modules we build to teach math, science, data, and programming concepts. As interactives product designer, you'll design the core interactions that teach: the visual systems for feedback to support our learners, the way someone builds up and simplifies a symbolic math expression, drags code blocks, or wrangles a neural network on a phone.

Product design at Brilliant currently works across three product areas: growth, learning experience, and interactives. You’ll be a key member of the interactives product area, and you'll have opportunities to collaborate with teammates across all product areas.

Your mandate: craft interaction patterns that make hard math, science, and computer science concepts feel approachable, delightful, and addictively learnable. You’ll translate pedagogical needs into elegant UX, prototype at high fidelity, and ship polished experiences that meaningfully move learner and business outcomes. As a designer responsible for elements of the interactives library, you'll craft experiences for how users learn math, computer science, science, and data through engaging, effective interactive games.

You’ll collaborate closely with our content experts to understand how best to teach a concept, then partner with engineers to bring that vision to life. Expect tricky interaction problems, tough ties to break on the design/pedagogical requirements, and a team that trusts you to own the design end‑to‑end while having your back when you need it.

Your work will help learners around the world understand topics from probability and chance to digital circuits to programming with functions in an inspiring and interactive way. The transition from passive to active learning online is still in its infancy, but moving fast, especially with the growth of AI. Come build the future of interactive learning with us!

Specifically, you'll:

  • Design new educational games that captivate learners and make foundational concepts addictive to master.
  • Own and evolve the UX of Brilliant’s learning games across web and mobile, from first touch to mastery.
  • Invent and refine new interactive patterns for learning math, data, and computing (symbolic math, constructing graphs, drag‑and‑drop coding, etc.).
  • Prototype quickly and at high fidelity to test feasibility, usability, and delight before committing engineering time.
  • Produce a range of artifacts: polished UI, icons, motion studies, prototypes, and clear Figma specs.
  • Work with content experts to choose the clearest way to teach a technical topic. Start with sketches on a whiteboard and turn that into a design system that we can ship.
  • Extend and steward design systems so they scale well across platforms and teams.
  • Hold the bar on the Brilliant brand at every touchpoint and contribute to a culture of excellence and accountability.
  • Keep asking, “How does this help our learners?”

You:

  • Have 5+ years of product design experience at consumer or SaaS companies. Experience with content platforms (education, news, publishing, video, gaming) is a plus.
  • Care about building things that are useful, usable, and genuinely desirable.
  • Can turn a messy, ambiguous problem into a clear plan and shipped product.
  • Prototype using whatever tool makes the interaction feel most real (Figma, Principle, Framer, vibe coding…).
  • Have a portfolio that shows features you helped build from scratch, especially complex interaction work.
  • Are interested in Brilliant’s subject areas and in how people learn.
  • Write clearly and document your work.
  • Like experimenting with new tools to improve your workflow and output.

Please include in your application:

  • A link to your online portfolio
  • Your resume and/or LinkedIn profile
  • A cover letter or note telling us why you're interested in Brilliant

Compensation and Benefits

We use a systematic compensation framework: salary scales are set each year for each job vertical, managers level folks on their team, and those levels are mapped directly to our compensation scales. A location-based adjustment is applied outside of SF and NYC (typically 5-10%) - feel free to ask us about your location!

Given the systematic approach, we always make First and Best offers - there is no negotiation (for new hires nor our existing teammates). This ensures people are paid based on their expected contribution, not their negotiation skills.

We offer top-notch health care plans, with 100% of the premiums covered for medical, dental, and vision for employees. About 1/3 of our team are parents, and we provide generous parental leave + up to $1900/mo in dependent healthcare coverage.

We offer flexible PTO, with a norm of taking off about 6 weeks per year (including federal holidays). We also provide home office equipment, a professional development stipend, and free food at our offices.

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Top Skills

Figma
Framer
Principle

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