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Escape Velocity Entertainment

Senior Pipeline Technical Artist | North America | Canada | Europe | Remote

Posted 3 Days Ago
Remote
Hiring Remotely in United States
Senior level
Remote
Hiring Remotely in United States
Senior level
The Senior Pipeline Technical Artist will manage the DCC Tools, coordinate between teams, consolidate tools, and improve content production efficiency, requiring expertise in Python and DCC applications.
The summary above was generated by AI

What we are looking for:

Escape Velocity is looking for a Senior Pipeline Technical Artist to own the DCC Tools domain and serve as the primary technical expert for all digital content creation pipelines. You'll establish the interface between Pipeline and our Rigging, Modelling, Animation, and Environment Art teams—consolidating scattered tools into a coherent, well-documented DCC toolset that artists can rely on.

This is an individual contributor role that requires as much coordination and communication as it does technical skill.

The right person needs the credibility to work across teams and the ability to define clear ownership boundaries for tools and workflows.


Requirements

What we will do together:

  • Own the DCC Tools domain as the primary technical expert and point of contact for Rigging, Modeling, Animation, and Environment Art teams.
  • Establish and maintain interfaces between Pipeline and adjacent art teams, defining who owns what and how tools are handed off.
  • Consolidate and document tools into a coherent DCC toolset covering Maya, 3DS Max, Substance Painter/Designer, Photoshop, and asset export pipelines.
  • Research and prototype new pipeline strategies to improve the efficiency of content production.
  • Acquire a deep understanding of DCC tools and be able to explain how to work with them to users.
  • Act as a coordination and structure role as much as a technical one—ensuring clear interfaces and handoffs with all stakeholders.

What you will bring:

  • Our ideal Senior Pipeline Technical Artist brings deep Maya expertise and strong communication skills. You understand artist workflows and can establish credibility across multiple art disciplines to build consensus on tool ownership and standards.
  • 5+ years of experience in Technical Art or Pipeline Engineering, with games industry experience strongly preferred.
  • Expert-level Python and tool development.
  • Strong experience with at least one of 3DS Max or Substance Painter/Designer.
  • Experience with production tracking integration within DCC applications.
  • Strong artist empathy and experience working across multiple art disciplines.
  • Strong Python development skills and understanding of Object-Oriented programming.
  • Experience with graphical DCCs such as Maya, 3DSMax, Substance Painter, Substance Designer, Photoshop.
  • Experience with asset export pipelines and content workflows.
  • Ability to work independently with a high level of autonomy.
  • Strong ability to learn new areas of development.
  • Excellent communication skills for working with both technical and non-technical stakeholders.
  • Ability to work well within a team atmosphere.
  • Excellent time management skills.
  • Creative problem-solving skills.

Benefits

Interested… a bit about Escape Velocity:

Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. But that doesn’t necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are ‘Fully Remote’ and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things.

A few benefits you can expect from us:

  • A generous PTO allowance
  • Summer and Winter holidays studio closure (separate to PTO allowance)
  • Private Medical & Dental Healthcare
  • Private Mental Health scheme
  • A generous annual Health & Wellbeing allowance
  • Discretionary Studio Bonus
  • Top range tech for your home set up
  • Other benefits based on your region

How to apply:

Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.

Escape Velocity is proud to be an equal opportunity employer. We are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

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