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CD PROJEKT RED

Senior Gameplay Engineer - Combat

Posted 23 Days Ago
Be an Early Applicant
In-Office or Remote
Hiring Remotely in Boston, MA
Expert/Leader
In-Office or Remote
Hiring Remotely in Boston, MA
Expert/Leader
The Senior Gameplay Engineer - Combat will design and maintain gameplay systems, collaborate on mechanics in Unreal Engine 5, and write optimized code for RPGs.
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Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Senior Gameplay Engineer - Combat to join our team to work on Project Sirius -  an original video game combining beloved aspects of The Witcher world with immersive multiplayer gameplay.

In this role you will collaborate with our team working in Unreal Engine 5 to build new mechanics and features to generate compelling gameplay. You’ll be in charge of defining, building, and maintaining the core system of character ability management.

Daily Responsibilities:

  • Work closely with designers and animators to fulfill the vision of the game
  • Build and maintain solid and flexible gameplay systems that work in both singleplayer and multiplayer.
  • Write high-quality code that is optimized, bug-free, and aligned with project goals.

Qualifications

  • At least 10 years of professional experience as a programmer within the games industry.
  • Proficiency in C++ programming and knowledge of Unreal Engine.
  • Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology.
  • Extensive multiplayer experience.
  • Knowledge of game engine architecture and algorithms.
  • Thorough multi-threaded programming skills.
  • Excellent communication skills: We have a multilingual and multicultural working environment and the ability to communicate across language and time zone barriers is essential.

Nice to have:

  • Shipped at least one Unreal-based project for Xbox, Playstation consoles.
  • Experience using GAS

Additional Information

This job can be hybrid/in-office from Boston or fully remote.

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you have observed any irregularities in our recruitment process please click here to report them.

#LI-REMOTE

Top Skills

C++
Gas
Unreal Engine 5

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