Overview
1047 Games began with the simple principle that people should have fun while making great games. Bucking convention and driven by a passion to create the ultimate gaming experience, Ian Proulx and Nicholas Bagamian founded 1047 Games in 2017 in their Stanford dorm room. Their love for arena shooters of the past drove them to create Splitgate, a unique sci-fi first-person shooter that adds portal guns to upend the genre.
What started as two computer science majors putting portals into a first-person shooter for a project demo has evolved into a VC-backed company which has raised more than $120MM in funding.
At 1047 Games, you’ll find a permanently remote, dedicated team of top-tier talent from some of the world’s biggest gaming and tech companies who share our founders’ vision. Grit, ingenuity, a desire to have fun, and a start up mentality define our crew. We are currently working on Splitgate 2.
What We're Looking For:
- A passionate art leader: You love to take on difficult, seemingly impossible problems and dig in to find creative ways to solve them
- A hard worker: You love to put in the extra effort, because you enjoy your work and know the impact of finishing the tasks at hand
- Passion for gaming: You can recognize what separates exceptional games from the average ones. You understand the mindset of gamers which enables you to create and implement features that will further benefit the game
What You Will Be Doing:
- Work Closely with UI/UX Designers, UI Artists, and UI Engineers to translate designs into functional UIs in Unreal Engine 5
- Improve and maintain UI production workflows, material development, asset optimization/integration
- Own any technical issues that arise in UI/UX production and work with engineering to bring them to resolution
- Work closely with artists to develop compelling, creative visuals across UI animation and materials throughout the experience
- Work within blueprints to implement new or adjust existing UI systems to support the player and gameplay experience goals
- Create and maintain complex materials for a range of UI needs across motion graphics, cosmetic pipelines, state development, and more
- Collaborate and advise on tools, workflows and best practices
- Produce and maintain documentation on tools and pipelines for consultation and future references
What You Will Need:
- Knowledge in the following areas of game development:
- UI Technical Implementation in UE5
- Foundation in Visual Design / UX / Interaction Design
- Material Development
- At least 5+ years of games production experience
- Strong scripting/programming in Blueprint (C++ is a bonus, but is not required)
- Strong experience in Unreal Engine
- Experience with asset optimization challenges/techniques
- A bachelor’s degree (or equivalent) in a related field is desired
- Effective at communicating with different audiences: artists, designers, and engineers
- A willingness to jump into the unknown and solve new problems; the ability to think creatively to resolve technical challenges and limitations
- A Passion for Games!
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