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Bonfire Studios

Gameplay Capture Artist (Contract/Freelance)

Posted 9 Days Ago
Be an Early Applicant
Remote
Hiring Remotely in United States
30-30
Junior
Remote
Hiring Remotely in United States
30-30
Junior
The Capture Artist will create high-quality gameplay footage, work with debug tools, and support production teams in capturing compelling game moments.
The summary above was generated by AI
Bonfire Studios is building a roster of talented freelance Capture Artists to help bring our games to life through high-quality gameplay footage and in-game content. Whether we're creating trailers, b-roll, social media assets, or internal demos, we rely on skilled collaborators who can jump into debug environments, set up stunning shots, and follow creative direction with precision.

This is an independent contractor role. We’re looking to connect with artists on a rolling basis for upcoming needs—some projects may be short notice, others planned well in advance. If you're detail-oriented, thrive in development tools, and love capturing compelling gameplay moments, we’d love to hear from you.

How to Join Our Roster
This is an evergreen opportunity — we’re always looking to connect with creative freelancers for future projects. If you're interested in joining our roster, please apply below and take a moment to thoughtfully complete the application questions. Your responses help us match you with the right types of opportunities as they come up. We’ll be in touch when projects align with your skills and availability. Thanks for your interest in collaborating with Bonfire Studios!

What You’ll Do:

  • Help execute cinematic & gameplay shots through in-game “acting”
  • Use debug tools, cheat systems, and custom builds to stage and capture gameplay footage
  • Track and organize shot files and details for capture director review
  • Take screenshots or create short-form content (e.g., GIFs, social clips)
  • Support producer and dev team to implement quality of life capture features

What We’re Looking For:

  • Experience with developer builds, replay systems, and in-game capture workflows
  • Attention to detail and the ability to work independently or with remote teams
  • Comfortable taking direction and reacting quickly in fast-paced creative environments
  • Solid organization and communication skills
  • At least 1 year of relevant experience in games or short form trailer production
  • Experience with competitive multiplayer PC games and game culture

Nice to Have:

  • Familiarity with game engines like Unreal or Unity
  • Background in QA, gameplay testing, or camera/debug tools
  • Experience working with Adobe tools (such as Premiere, After Effects)
  • Interest in game development, storytelling, and visual content creation

The hourly rate for this freelance/contract role is $30 USD per hour. As with all contract opportunities at Bonfire, we assess candidates holistically based on their potential impact, relevant experience, and alignment with the needs of the project. This is an independent contractor position and is not eligible for employee benefits or equity. We're happy to share more details about the work and expectations during the interview process!

Top Skills

Adobe After Effects
Adobe Premiere
Unity
Unreal

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