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Weekday, Inc.

Game Developer (Godot Expert)

Posted Yesterday
Remote
Hiring Remotely in United States
70-130 Hourly
Entry level
Remote
Hiring Remotely in United States
70-130 Hourly
Entry level
Develop and modify 2D and 3D games in Godot, implementing gameplay mechanics, animations, interfaces, physics, and interactive systems. Debug and optimize game performance, complete advanced development tasks, and document workflows step by step for AI training. Clearly explain technical decisions and development techniques. The role is remote and contract-based, requiring screen recording and strong English communication.
The summary above was generated by AI

This role is for one of our clients

Compensation: $70–$130 per hour
Employment Type: Contract
Location: Remote

Role Overview

We are looking for experienced Game Developers with strong expertise in the Godot Game Engine to contribute to an AI training project. In this role, you will work on practical 2D and 3D game development tasks using Godot, demonstrating your technical skills and explaining your workflows step by step.

You will apply your game development experience to create and modify games, implement gameplay mechanics, develop animations and user interfaces, and troubleshoot technical challenges. Your expertise and documented workflows will help improve how AI systems understand and execute game development processes.


RequirementsKey Responsibilities
  1. Create, develop, and modify 2D and 3D games using the Godot Game Engine.
  2. Design and implement gameplay mechanics, animations, user interface elements, and interactive features.
  3. Work extensively with GDScript, scenes, nodes, and Godot's built-in game physics systems.
  4. Debug technical issues, troubleshoot gameplay functionality, and optimize game performance.
  5. Complete advanced Godot development tasks and demonstrate the implementation process step by step.
  6. Create clear instructions, detailed prompts, and structured documentation for game development workflows.
  7. Explain technical decisions, development techniques, and problem-solving approaches in a clear and organised manner.
Required Skills and Qualifications
  1. Strong professional, hands-on experience with the Godot Game Engine.
  2. Proficiency in GDScript or C# programming.
  3. Good understanding of 2D and 3D game development concepts, including scenes, nodes, animations, and gameplay systems.
  4. Ability to develop, debug, and optimize game mechanics and interactive systems.
  5. Current access to the Godot Game Engine and the ability to record your screen while completing assigned tasks.
  6. English proficiency at B2 level or higher.
  7. Strong technical communication skills, with the ability to explain development workflows clearly and systematically.
Preferred Qualifications
  1. A portfolio showcasing completed projects or professional experience using Godot.
  2. A Master's degree or PhD in Computer Science, Game Development, or a related technical discipline.
  3. Previous experience in human data projects, including data annotation, Reinforcement Learning from Human Feedback (RLHF), or AI model evaluation.
  4. Experience with multiplayer game development, game physics, or UI/UX design and implementation.
  5. Professional experience in game development, with exposure to delivering complete game features or projects.
Engagement Details

This is a fully remote, contract-based opportunity offering compensation between $70 and $130 per hour. The selected professional will use their Godot expertise to complete practical game development assignments, demonstrate technical workflows, and contribute to improving AI systems' understanding of game development.

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