Mob Entertainment

HQ
Saint Louis
147 Total Employees
Year Founded: 2015

Teams at Mob Entertainment

17 Hours AgoSaved
Remote
United States
Digital Media • News + Entertainment
Develop, optimize, and maintain Unreal Engine 5 rendering systems, shaders, lighting workflows, and visual tools for a high-profile horror game. Profile GPU and CPU performance, resolve rendering and platform-specific issues, support artists through internal tooling, and establish visual fidelity and performance standards. Collaborate with engineering, technical art, lighting, and environment teams while evaluating new UE5 rendering technologies.
2 Days AgoSaved
Remote
United States
Digital Media • News + Entertainment
Design, prototype, iterate, and polish engaging game levels in Unreal Engine 5 for narrative-driven horror and puzzle experiences. Collaborate with gameplay, narrative, engineering, art, and design teams to align mechanics, pacing, atmosphere, readability, and performance. Lead playtests and design reviews, document workflows, mentor designers, and help establish stronger level design practices across the team.
7 Days AgoSaved
Remote
United States
Digital Media • News + Entertainment
Design, build, and maintain core gameplay systems, frameworks, Unreal Engine plugins, and multiplayer networking systems. Own technical architecture, performance, scalability, debugging, and technical debt reduction. Partner with designers and programmers, mentor engineers, lead code reviews and design discussions, document systems, and support sprint planning for an Unreal Engine game project.