Hello, we're IllFonic

Founded in 2007, IllFonic is an independent video game developer with studios in Golden, Colorado and Tacoma, Washington. Our staff is composed of video game, music, and technology veterans redefining how games are made and marketed. Past titles and collaborations include Friday the 13th: The Game, Dead Alliance, Star Citizen, Evolve, and more.

An Insider's view of IllFonic

What's something quirky about your company?

At IllFonic, we use a program called Slack to message each other. People generally use a picture of themselves as their profile picture on Slack so that they are easily identifiable. Dan, however, uses a picture of a cartoon man throwing up rainbows. I guess that's what it's like to work at IllFonic. It would be hard not to have fun here.

Aron

Community Manager

How do you collaborate with other teams in the company?

Making games is hard. Everyday brings a new challenge to invest in and overcome together. IllFonic gives me the opportunity to work on what I'm passionate about. To focus on the areas I care about. To make sure my voice is heard.
When we ship a title, it truly feels like MY game. It's a blast to be part of this team. Everyday."

Lucas

Lead Engineer

What are some things you learned at the company?

I have learned about all it takes to create a video game from an idea to a finished product, and the amount of passion that goes into that process. IllFonic is full of talented individuals who make coming to work fun.

Dee Dee

HR Director

How do you make yourself accessible to the rest of the team?

Accessibility is reliant upon communication. It is essential to really listen to ideas and imagine how those ideas would affect other departments, and ultimately the overall project. Animation is the act of bringing a character to life; so naturally, I enjoy learning about the lives of the characters that I work with as well.

Dojun

Lead Animator

What are some social events your company does?

Every now and then IllFonic likes to kick back and take everyone out to see a movie, that has been a nice way to relax and get inspired for projects we have on deck. During the holiday seasons our HR director does an amazing job putting together various parties and events that really helps us cut loose and bond as a team.

Cole

Art Director

We're Hiring

We're
Hiring

Where we are

We are located in Golden, Colorado. Close to public transportation and food options.
  • What’s not to love about coming into work and creating something new with talented people on a day-to-day basis. We get to create new pockets to universes that we all grew up with. It can be challenging at times but it’s also the ultimate reward.
    Josh a.k.a. Gertz
    Executive Producer
  • I have worked at IllFonic for nine years. In that time I have shipped several games, worked on numerous contracts with various studios, and learned a great deal. The most important thing I have learned is to take time to have fun.
    Dan
    Technical Director
  • Twelve years ago when we started IllFonic I could have never imagined that it would be so amazing to come into work everyday with a group of like-minded individuals who work hard and inspire everyone to swing for the stars.
    Charles
    CEO
Jobs at IllFonic1 open job
All Jobs
Dev + Engineer
Developer
new
Denver

Technology we use

  • Engineering
  • Product
  • Sales & Marketing
    • C#Languages
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    • Unreal Engine 4Libraries
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    • 3D Studio MaxDesign
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    • Substance Designer Design
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