Senior VFX

| Greater Denver Area

IllFonic is seeking an experienced and talented Senior VFX Artist to join our team on our next great title for PC and consoles. Do you have an amazing eye for creating amazing, mind-blowing effects? Are you passionate about the process of conceptualizing, creating, and animating environment, character and combat effects? If so, you should join our creative and innovative game studio where you will help build visually compelling gameplay environments.

Qualified applicants will need to send a portfolio of their work, complete a test, as well as interview both over the phone and in-person in order to be considered. We are looking for team players that are interested in growing with the company for many years to come.

Responsibilities

  • Creating high quality visual effects from concepts and design ideas
  • Create VFX pipelines and techniques that work with multiple platforms
  • Responsible for technical and aesthetic considerations for the VFX art style
  • Solicit feedback from designers and art director to accommodate gameplay and art features into the environment
  • Communicate with programmers, designers and tech artists as needed to bring tasks to completion
  • Work with the art director, tech artists and the lead environment artist to bring a cohesive artistic vision to life
  • Maintain a high artistic quality bar for the game
  • Mentor junior and/or mid-level effects artists

Requirements

  • Portfolio of work demonstrating strong proficiency as a VFX Artist
  • At least 2 shipped titles using Unreal Engine
  • A firm understanding of PBR compliance and lighting 
  • Experience with node-based shader editors for use in real time engines
  • Experience with multiplayer games and/or shooters
  • Experience with Houdini, PopcornFX, Realflow, Cascade or Niagara 
  • Experience with a scripting language - Mel, Python, or Maxscript
  • 4+ years professional experience developing high quality game titles
  • Passion for playing and creating games
  • Self-driven with strong communication skills
  • Proven experience mentoring and teaching other artists
  • Proven experience tackling challenges and problem solving with a strong sense of ownership
  • Proven experience working closely with many other disciplines as well as being a team player
  • Advanced understanding of AfterFx, Photoshop, ZBrush
Read Full Job Description

Technology we use

  • Engineering
  • Product
  • Sales & Marketing
    • C#Languages
    • C++Languages
    • GoLanguages
    • Unreal Engine 4Libraries
    • PostgreSQLDatabases
    • RedisDatabases
    • Amazon Aurora DBDatabases
    • Google AnalyticsAnalytics
    • IllustratorDesign
    • PhotoshopDesign
    • 3D Studio MaxDesign
    • MayaDesign
    • Z BrushDesign
    • Substance PainterDesign
    • Substance Designer Design
    • Marvelous DesignerDesign
    • ConfluenceManagement
    • JIRAManagement
    • TrelloManagement
    • MailChimpEmail
    • SendGridEmail
    • MeltwaterEmail

Location

We are located in Golden, Colorado. Close to public transportation and food options.

An Insider's view of IllFonic

What's something quirky about your company?

At IllFonic, we use a program called Slack to message each other. People generally use a picture of themselves as their profile picture on Slack so that they are easily identifiable. Dan, however, uses a picture of a cartoon man throwing up rainbows. I guess that's what it's like to work at IllFonic. It would be hard not to have fun here.

Aron

Community Manager

How do you collaborate with other teams in the company?

Making games is hard. Everyday brings a new challenge to invest in and overcome together. IllFonic gives me the opportunity to work on what I'm passionate about. To focus on the areas I care about. To make sure my voice is heard.
When we ship a title, it truly feels like MY game. It's a blast to be part of this team. Everyday."

Lucas

Lead Engineer

What are some things you learned at the company?

I have learned about all it takes to create a video game from an idea to a finished product, and the amount of passion that goes into that process. IllFonic is full of talented individuals who make coming to work fun.

Dee Dee

HR Director

How do you make yourself accessible to the rest of the team?

Accessibility is reliant upon communication. It is essential to really listen to ideas and imagine how those ideas would affect other departments, and ultimately the overall project. Animation is the act of bringing a character to life; so naturally, I enjoy learning about the lives of the characters that I work with as well.

Dojun

Lead Animator

What are some social events your company does?

Every now and then IllFonic likes to kick back and take everyone out to see a movie, that has been a nice way to relax and get inspired for projects we have on deck. During the holiday seasons our HR director does an amazing job putting together various parties and events that really helps us cut loose and bond as a team.

Cole

Art Director

What are IllFonic Perks + Benefits

More Jobs at IllFonic5 open jobs
All Jobs
Design + UX
Dev + Engineer
Content
Developer
new
Denver
Content
new
Denver
Developer
new
Denver
Developer
new
Denver
Design + UX
new
Denver